As many of you are likely aware, along with the discontinuation of in-person classes, the university has officially cancelled all in-person student organization activities through at least April 20th. As such, we will not have any more club meetings in person this semester.
We are working on ideas for remote activites moving forward, and we will still be holding officer elections as scheduled (just online). On that note, we will still be opening the campaigning channel in the Discord on Monday as planned, so if you’re interested in running for an officer position, please use that channel to say what position(s) you’d like to run for and why you would be a good candidate.
If you’d like to run for an officer position but aren’t currently in the Discord, you can join here.
Please stay safe and take care of yourselves. We’ll send out more updates as things change and we formalize plans going forward.
This year’s first in-house Game Jam will be held September 27-29 in Enarson Classroom Building room 222, starting Friday at 6 pm and ending Sunday at 5 pm. Game jams are weekend long events in which you or a team make an entire game in 48 hours. While this may seem like a difficult feat if you are new to game development, game jams are the perfect place to learn! Everyone is welcome to participate in the game jam, regardless of experience or involvement with the club. You do not have to attend the entire game jam, and you are welcome to participate in whatever way you can.
This weekend, March 29-31, is our spring semester game jam! The Spring Game Jam will kick off Friday evening at 6:30pm in Enarson Classroom Building, Room 258. We have this room for the entirety of the jam. Below are the times we have the room each day:
Hello! We’ve created a Google Drive to put Unity project files from each weeks meetings. If you were unable to attend a meeting, or just want to revisit a certain topic, you can download the project and open it in Unity. We currently have the files from the previous 2 weeks tutorials, focused on 3D and 2D physics in unity.
We hope everyone had a great summer! Today is the involvement fair, so stop by our booth anytime from 4-7. We’ll be giving away candy as well as some Discord merch. Our booth is in the special interest section near the Arps Garage. A map of the fair can be found here.
Can’t wait to see you there!
If you are unable to check out our booth, sign up for a mailing list using this link: bit.ly/gccmail
Last week, we had Evan Todd come talk with us about his work as a solo dev and his game-in-progress, Deceiver. He just launched a Kickstarter today – check it out!
This Wednesday, Cody Starcher from Multivarious Games is coming to talk to us about their game, No Mercy, and his role as a producer. If you don’t know what a producer does, that’s okay. Come find out!
Finally, we have local developer and creator of Soda Dungeon, Shawn Tanner, coming to talk with us on the 28th. Make sure you come out to meet and learn from these local devs!
Game Jam: You can now find your games available to download from our Games page. We were so impressed with everybody’s work (especially our newcomers) that we gave out the first-ever GCC Awards:
GDEX: Last weekend, we were at hard at work playing showing off your games and setting up some cool future events.
Thank you so much to everyone who volunteered! We couldn’t have done it without you.
T-shirts: Did you order a shirt? You can pick it up at a meeting! They’re $10, and we can accept cash or Venmo.
Moving forward: We’re gearing up to start some long-term projects. At our next meeting (10/11), we’re going to continue brainstorming, start solidifying project teams, setting up Discord channels, etc.
We can’t wait to see what you make! We know it’s going to be great.